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balls_volleyball
First team to 5 points wins the round.
Added by...
ParkerM
Author(s): ParkerM
Category: TF2 > ?
Tags: volleyball, volley, ball, balls, ka_volleyball
Author's Readme/Notes

Get v2 here:
http://www.fpsbanana.com/maps/51365
Added: 8 months agoModified: 6 months ago
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(1 mb)
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Feedback (17)
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.
Lobstrs go Peench PeenchY2M
Posted 7 months ago
There are points at the side where you can stand, and you the ball could be a bit quicker, but apart from that, it's amazing!
rahlzel .
I'm kind of a big dealY2M
Posted 7 months ago
Nice, simple, fun map. If the speed of the ball was increased slightly, this map would be much more fun to play. I find it difficult for a team to score when the ball is moving through molasses, especially with lots of people playing.
- I'm kind of a big deal
ParkerM .
BallsY2M
Posted 7 months ago
Posted by xgloryx

We actually tried toying with the gravity but it didn't seem to make much of a difference.

Could you maybe make the map a variation of ctf somehow? So that every time the ball hits the ground it counts as a "cap" for the other team and would show up in the counter at the bottom of the screen. Not sure if that would be possible.


I'm sure there is some way.
And I'll add a few gravity selection buttons for the beginning of the map.

EDIT: Actually, You can change the speed of the ball by setting phys_timescale lower and higher.
- Balls
xgloryx .
So it goes.Y2M
Posted 7 months ago
Posted by ParkerM
If there's an admin on you can always set the gravity itself. (I think that requires sourcemod though.)
And as for the counter, I really wanted to do that but had no clue how.

We actually tried toying with the gravity but it didn't seem to make much of a difference.

Could you maybe make the map a variation of ctf somehow? So that every time the ball hits the ground it counts as a "cap" for the other team and would show up in the counter at the bottom of the screen. Not sure if that would be possible.
- So it goes.
ParkerM .
BallsY2M
Posted 7 months ago
If there's an admin on you can always set the gravity itself. (I think that requires sourcemod though.)
And as for the counter, I really wanted to do that but had no clue how.
- Balls
xgloryx .
So it goes.Y2M
Posted 7 months ago
Finally got a chance to play this last weekend and it is really fun. The only suggestion I can make is to add some sort of visual counter for the number of points each team has.

I don't suppose it would be possible to change the gravity based on the number of players in game? Once we would get to more than five or six per team the ball would almost never hit the ground.
- So it goes.
ParkerM .
BallsY2M
Posted 8 months ago
Posted by huster

How did you add gravity ?


trigger_gravity

.5 is half gravity. .25 is a quarter. etc.
- Balls
huster .
BananiteY2M
Posted 8 months ago
How did you add gravity ?
- Bananite
crazychicken .
(O>)Y2M
Posted 8 months ago
There are other ways of forcing melee only
SupraNerd .
BananiteY2M
Posted 8 months ago
OH please doo all sport types you can thinkof parker! :)
- Bananite
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Details
The nuts and bolts.
Release: Final
Version: 1.0
Filesize: 1 mb
Players: 32
Time of Day: Day/Light
Textures: Custom
Meshes: Standard
Environment: Outdoors
Map Size: Small
Effects: High Dynamic Range(HDR)
Classes Available: All
Added by...
Ranked 4385th ( 10) with 317 points.

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