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Map Details
Release: Alpha
Version: 1.0
Filesize: 3 mb
Players: 32
Time of Day: Day/Light
Textures: Standard
Meshes: Standard
Map Size: Large
Environment: Indoors
Effects: High Dynamic Range(HDR)
Classes: None/Not Specified
Devnotes
Hammer
ctf_november_b1
Submarine dock
Added by...
Key Authors
UrzaRus
Category: TF2 > Capture the Flag
Tags: remake november ut ctf
Added 2 years ago
596 views, 59 downloads, 5 comments, 0 favorites
Author's Readme/Notes:

Maps foundation is classic ut99 map, named ctf_november :) doing remake of this map is interesting 4 me coz that map provide non standart unsymmetric geometry and i want to see how it will works in tf2. of course, map is little tweaked by me, i make little easy ways to access flag 4 attacking teams. so, now is first public version, and i need to know what to do next and what things are need to improve balance.
PS. ye, i know, brush-maked submarine is ugly, but 4 alpha version is normal ;))
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Feedback
1 year ago
Knell



AI|Chicky
Oh, what a theorist! Who appointed you a map critic? -_-
Did you play at ctf_november with much fun in UT? Did you? Of course, you didn't. you shouldn't wrote such nonsense if you played.
Map is wonderful!

Bananite
2 years ago
AI|Chicky



Posted by Urza-RUS

of course unsymmetrical mean little not balanced, but there are players exchange teams after 3 capptures.
sub and water is a part of original map, so removing them is inpossible/


Players change teams after three captures? Don't you mean players change MAPS after three captures? I don't know that I've played any ctf map recently where someone was actually able to get one team to capture three times in a reasonable amount of time.

It would be interesting to see an overview of your map. I'm willing to bet one base is much larger than the other.


www.clan-ai.com
2 years ago
Urza-RUS



Posted by AI|Chicky

Cons: CTF maps should have similar bases or you make the teams unbalanced. Red base is nothing like Blu base. There's entirely too much water. The sub in the middle is really not needed and doesn't look very good.
Improvements: Remove the sub and put the ramps from one side to the other (or ramp put the grates over the water completely).
Less water in BLU base.
The map lighting leaves a lot to be desired. The map feels very dull and dark. Open up the base by making the ceiling open in parts or have skylights.

of course unsymmetrical mean little not balanced, but there are players exchange teams after 3 capptures.
sub and water is a part of original map, so removing them is inpossible/

RusDev
2 years ago
AI|Chicky



Cons: CTF maps should have similar bases or you make the teams unbalanced. Red base is nothing like Blu base. There's entirely too much water. The sub in the middle is really not needed and doesn't look very good.
Improvements: Remove the sub and put the ramps from one side to the other (or ramp put the grates over the water completely).
Less water in BLU base.
The map lighting leaves a lot to be desired. The map feels very dull and dark. Open up the base by making the ceiling open in parts or have skylights.


www.clan-ai.com
2 years ago
pictograph



Sweet, another UT remake, dam I loved that game. Good luck with working on this map, im going to download and try it out now.

Bananite
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4.7/10
bScore
4.67/10
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Urza-RUS
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RusDev

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