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Release: Beta Version: b4 Filesize: 9 mb Players: 32 Time of Day: Day/Light Textures: Standard Meshes: Standard Map Size: Medium Environment: Indoors, Outdoors Effects: Color Correction, High Dynamic Range(HDR) Classes: None/Not Specified No details were entered |
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| Category: TF2 > Capture the Flag |
| Tags: quake, weapons, factory, wf, q2wf, wfa, arena |
| Added 1 year ago - last modified 9 months ago |
| 1,021 views, 226 downloads (Stats) |
Author's Readme/Notes:Obsolete:
Newest version is here: http://www.fpsbanana.com/maps/66880
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This is a tribute to the original Cancer for Quake 2 Weapons Factory, by Tom "Tumorhead" Reno.
Beta 4 Notes:
Added:
+ New Round Timer (20 min. at Start plus 5 mins everytime someone caps), no more infinite stalemates!
+ If a team is leading in score when the time runs out that team wins! If you're in a tie and the server is set for Sudden Death you'll go to that as normal.
+ New lighting in every part of the map. In my mind this is the "Final" lighting; let me know what you think, please.
Removed:
- Removed the music added in Beta3(Private). Music just isn't all that atmospheric, not even the theme music.
Improved:
* Tweaked a lot of cosmetic issues with displacements.
* Lots of other misc. polish.
Fixed:
! An exploit relating to sentry placement in bases. You can still build on the landing from the base spawn, but further out so you aren't hitting the Door Trigger.
! Moved the base resupply locker back further into the Resupply/Spawn room to also address this exploit.
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