3/1
I released version 6.
It solved the problem that a map did not completely end with update.
In addition, I increased a lot of signs, and a way became easy to find
I changed it to leave the underpass to the backside of the mountain of 2R before CP.
1/22
I released version 5.
* I improved a train and was able to take it.
* I install a camera in the train and can look with a watching games mode.
* I add a passage to 1R
* I got possible to climb it from a drainpipe of 2R.
* I largely changed the mountain of the 3R last.
It was hard to defend a red team and changed it.
12/23 I released version 4.
I heard a lot of comment and increased signpost which could guide a Control Point intelligibly.
I did not put it in area of 3round in 2round. This is to prevent confusion.
Even the person who played in this map for the first time got possible to arrive to Control Point.
12/16 I released version 3.
This version is the version that kept the balance to play as it is without shortening respawntime.
If time is short, red becomes advantageous and thinks that blue cannot win with 30-32 people.
12/10 I took in various opinions and made version2.
1. I built a building at the first blue position. and added ControlPoint to it.With it, the blueteam respwnarea moved to the Eastern bloc.
2. The first round made two bypaths.
3. The second round made the passage which fell out in the East of the mountain. With it, I moved the third round blueteam respwnarea position.
4. Made a 3D skybox, and a background came to be displayed
5. I made a lot of signboards not to lose its way. The signboard that the blue team is blue. The signboard that the red team is red. I arrive at the destination if I search it.
In addition, I largely change it. I play afterward, and please check it.
12/1
It is the map which it made for the first time. Please play.
Please be careful about a roller coaster.