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Map Details
Release: Final
Version: Not Specified
Filesize: 4 mb
Players: Not Specified
Time of Day: Not Specified
Textures: Not Specified
Meshes: Not Specified
Map Size: Not Specified
Environment: Indoors
Effects: High Dynamic Range(HDR)
Classes: None/Not Specified
DevNotes
No details were entered
cp_warpath
Added by...
Category: TF2 > Control Point
Tags: cp, warpath, cp_warpath, tf2, team fortress 2
Added 2 years ago - last modified 1 year ago
24,896 views, 5,512 downloads (Stats)
Author's Readme/Notes:
Cp_warpath (final version)

Just want to thank everyone that has helped test this map on our servers. Your input and playtesting moved us forward with what we consider to be a very polished remake of a classic.

included with the release is the info.txt and the english.txt
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(4 mb)
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8 months ago
Arthurp



Posted by sacrifist

Posted by Arthurp

Not as good as war path 2 thats about it :)

Ofcourse not, warpath2 is the update to this map lol.


well the new flood zone is shit compared to the old one so you never know...

farly new to mapping
8 months ago
sacrifist



Posted by Arthurp

Not as good as war path 2 thats about it :)

Ofcourse not, warpath2 is the update to this map lol.


Collective Gamers Community
8 months ago
Arthurp



Not as good as war path 2 thats about it :)

farly new to mapping
1 year ago
sacrifist



Warpath has been updated to Warpath2. The update is located here
http://www.fpsbanana.com/maps/52314


Collective Gamers Community
1 year ago
Business



Wow. a lot of haters stuck on this porting thing. Get over it this map is old as dirt.

It's actually a port, of a port. :0

Double indemnity.

Looking...
1 year ago
Nighthawk360



Pros: Awesome
Improvements: Awesome

Team |NightHawK| Leader.
1 year ago



[MOO] clan's favorite map. Won our first CAL match on this. YES!!


It's just a flesh wound
1 year ago
shaej



Great map, 9.5. One issue ... you can get stuck between the stairway and pillar (on both ends) right below the middle control point. Would appreciate a look at this in any further revision that you do.

Bananite
1 year ago
sacrifist



Posted by Termaximus

Pros: Nice looking map. Fun with decent teams.
Cons: Why do you change to the second spawn room after caping the second point which is a freebie. You should not change spawns until you capture the middle point like in the Valve maps.
This is based off the original for the most part. So the forward spawns are built the same way.


Collective Gamers Community
1 year ago
Termaximus



Pros: Nice looking map. Fun with decent teams.
Cons: Why do you change to the second spawn room after caping the second point which is a freebie. You should not change spawns until you capture the middle point like in the Valve maps.


Bringing the func_train to TF2.
66 records
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Assessment
Critic Rating [+]
8/10
User Rating [+]
9/10
bScore
8.49/10
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Added by...
sacrifist
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Ranked 1558th with 1,374 points.

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1,374 points

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