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Map Details
Release: Final
Version: Not Specified
Filesize: 4 mb
Players: Not Specified
Time of Day: Not Specified
Textures: Not Specified
Meshes: Not Specified
Map Size: Not Specified
Environment: Indoors
Effects: High Dynamic Range(HDR)
Classes: None/Not Specified
Devnotes
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cp_warpath
Added by...
Category: TF2 > Control Point
Tags: cp, warpath, cp_warpath, tf2, team fortress 2
Added 2 years ago - last modified 2 years ago
26,200 views, 5,681 downloads, 72 comments, 5 favorites
Author's Readme/Notes:

Cp_warpath (final version)

Just want to thank everyone that has helped test this map on our servers. Your input and playtesting moved us forward with what we consider to be a very polished remake of a classic.

included with the release is the info.txt and the english.txt
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(4 mb)
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1 year ago
Arthurp



Posted by sacrifist

Posted by Arthurp

Not as good as war path 2 thats about it :)

Ofcourse not, warpath2 is the update to this map lol.


well the new flood zone is shit compared to the old one so you never know...

farly new to mapping
1 year ago
sacrifist



Posted by Arthurp

Not as good as war path 2 thats about it :)

Ofcourse not, warpath2 is the update to this map lol.


Collective Gamers Community
1 year ago
Arthurp



Not as good as war path 2 thats about it :)

farly new to mapping
2 years ago
sacrifist



Warpath has been updated to Warpath2. The update is located here
http://www.fpsbanana.com/maps/52314


Collective Gamers Community
2 years ago
Business



Wow. a lot of haters stuck on this porting thing. Get over it this map is old as dirt.

It's actually a port, of a port. :0

Double indemnity.

Looking...
2 years ago
Nighthawk360



Pros: Awesome
Improvements: Awesome

Team |NightHawK| Leader.
2 years ago



[MOO] clan's favorite map. Won our first CAL match on this. YES!!


It's just a flesh wound
2 years ago
shaej



Great map, 9.5. One issue ... you can get stuck between the stairway and pillar (on both ends) right below the middle control point. Would appreciate a look at this in any further revision that you do.

Bananite
2 years ago
sacrifist



Posted by Termaximus

Pros: Nice looking map. Fun with decent teams.
Cons: Why do you change to the second spawn room after caping the second point which is a freebie. You should not change spawns until you capture the middle point like in the Valve maps.
This is based off the original for the most part. So the forward spawns are built the same way.


Collective Gamers Community
2 years ago
Termaximus



Pros: Nice looking map. Fun with decent teams.
Cons: Why do you change to the second spawn room after caping the second point which is a freebie. You should not change spawns until you capture the middle point like in the Valve maps.


Bringing the func_train to TF2.
66 records
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8.9/10
bScore
8.49/10
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Fun & Immense
Added by...
sacrifist
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Collective Gamers Community

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