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Map Details
Release: Final
Version: Not Specified
Filesize: 9 mb
Players: Not Specified
Time of Day: Not Specified
Textures: Not Specified
Meshes: Not Specified
Map Size: Not Specified
Environment: Indoors
Effects: High Dynamic Range(HDR)
Classes: None/Not Specified
DevNotes
No details were entered
ctf_turbine_v3
Added by...
Key Authors
flobster
Category: TF2 > Capture the Flag
Tags: ctf
Added 2 years ago - last modified 1 year ago
25,422 views, 7,682 downloads (Stats)
Author's Readme/Notes:

Map has been officialy added to the game, Thanks for all the nice comments, support and suggestions.

--------------------------------------------

3.0 Additions/Fixes/Updates:
- Extended and rebuilt spawn room and doors.
- Added alternative spawn exit.
- Spawncamping should now be avoidable.
- Removed timer, Map will now follow mp_timelimit.
- Cleaned up vent lighting.
- Many visual updates, tweaks and cleanups.
- Softened HDR to be less headache inducing.

NOTE: This will hopefully be the final version. :) (pending comments)

2.0 Additions/Fixes/Updates:

- There is now a timelimit to ensure the map doesnt last forever.
- Timeout will result in sudden death as usual.
- Central area has been adjusted to improve cover.
- Vent access in central room is now safer and not a sniper position.
- Adjusted healthkits and added some.
- You should no longer be able to enter the enemy teams spawn.
- Made it a little easier to spot spawn campers.
- Some minor texture adjustments.
- It is now easier to jump the rails in the flagroom.

This is the second map I have released, this time I have gone for a more
straight forward CTF which I hope has a little somthing for every class in
it, I learned quite a bit from my previous map so I hope this one should
play a little better.

As usual all comments and feedback are welcome, and I hope you like it. :)
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Page of 5   1 2 3 4 ... 5 Next Page
9 months ago
Nck



A Good fun CTF map, good all round for all of the classes due to the wide open spaces. I'm liking this alot more than 2fort due to it not being so stalematey.
Although only a little problem, is the spawn doors pushing you when they open, but its not that a big deal.
Overall - Great job.

Eeeeeeeeyah!
11 months ago
Mr. Sam



Pros: People actually bother to cap the point
Cons: Many. The map has many serious gameplay flaws. The secondary route takes 10 seconds longer to reach than the main exit yet offers no reward for taking the extra time to do so. It is extremely easy to flank the team coming out of their base, so it is hard to pull off a successful attack and it often devolves into a deathmatch in the middle. The design is bland with few round corners and the vents suffer from 'blind turn syndrome'.
Improvements: redesign...

Bananite
1 year ago
MangyCarface



Grats on the map pack addition!

TF2maps.net Moderator
1 year ago
Stavros Xanthis



Congrats on getting this to be a community official :]

Vice President of Valve game company!
1 year ago
Brainsample



Pros: very well planed map, good for all classes. Love playing it.
Cons: none
Notes: Keep making more maps!

Bananite
1 year ago



Great design and gameplay. One of my personal favorite CTF maps.


It's just a flesh wound
1 year ago
trainRiderJ



Pros: Brilliant gameplay, with each of the three sections (your base, the middle, enemy base) taking advantage of different class strengths.
Cons: Where are your other maps!??

{TF2F}
1 year ago
Termaximus



Pros: Nice layout. Good detailing. Fun.
Cons: none


Bringing the func_train to TF2.
1 year ago
shriekr



This is the best TF2 map yet! good job! Keep making more maps they are great.

Tremors^_^
1 year ago
MaddDogg



Pros: Alot of fun
Cons: little big

Bananite
50 records
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Assessment
Critic Rating [+]
9.3/10
User Rating [+]
9.1/10
bScore
9.07/10
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Added by...
Flobster
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Bananite
Ranked 3400th with 524 points.

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Drudge
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Graduate
Joined 18 Oct 2007

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