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Map Details
Release: Final
Version: Not Specified
Filesize: 24 mb
Players: Not Specified
Theme: Desert/Canyon
Time of Day: Twilight/Dull
Season: Summer
Textures: Standard
Environment: Outdoors
Effects: HDR
Weapons: Not Specified
Devnotes
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dod_tunisia
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Key Authors
jakeparlay
Category: DODS > Standard
Tags: tunisia
Added 3 years ago - last modified 3 years ago
4,782 views, 2,252 downloads, 16 comments, 0 favorites
Author's Readme/Notes:

"That's right, it's a two-for-one special here at the ol' Tunisia workshop, no extra charge! Due to a decent number of requests about a capture the flag verision of Tunisia, I've put together two new versions of the map.

dod_tunisia_rc1

Several Wehrmacht companies have holed up inside a walled city in central Tunisia, bringing with them a small detachment of Allied prisoners. Allied forces are charged with breaching the city walls and destroying a German radio outpost and ammo dump. A prison gate on the western fringe of the city must also be blown.

Changes from beta version:


  • improved optimization
  • additional Allied spawn exit and route re-structuring to make that area less 'campable'
  • new custom skybox and lighting scheme
  • detonations at the ammo dump no longer leave so many crates intact
  • additional detailing throughout the level (still more to come)
  • improved clipping of out-of-bounds areas
  • fixed the pain in the ass ladders out of the underground tunnels
  • more cover for the Allies on the approach to the prison gate
  • newer (nicer?) in-game overview map


dod_tunisiaCTF_rc1

While putting together the capture the flag version of Tunisia I decided to change the overall atmosphere of the map to differentiate the two. The CTF version has a 'thunderstorm rolling in off the Mediterranean' kind of feel to it. Since using a default skybox for this version yielded such a low-contrast environment, I compiled without HDR. As a result, the CTF version of Tunisia .bsp is 15 mb smaller than the detonation version above (50 mb vs 35 mb).

I'm not sure how the gameplay will work out, as I originally designed the map as an attack/defend level. Nevertheless, it should be fun, and the FPS should be rock-solid, even with 32 players."
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(24 mb)
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8 months ago
Rusty9k



Any idea where I can find these palm tree models? or are they exclusive to this map?

I want to use them in dod_pyramid
http://www.fpsbanana.com/maps/73380

Thanks :)


Bananite
1 year ago
Cromwell



Map crashes our Linux Server :( Maybe check, if Map is working correctly with the OB

Bananite
2 years ago
Varadero



Great map to play.


Bananed
3 years ago



What can I say... Jake for the win. :)


Durby Durb durb...
3 years ago
Boxiom



Such a good map man

hay
3 years ago



Amazing map,i love the sky!


Bananite
3 years ago
Spas 12



Great map from a great mapper.

Bananite
3 years ago



Wow, amazing find. This baby looks like it came from Day of Defeat: Source!


Constructive Map Assesor
3 years ago



Rly good job


join the fpsb servers
3 years ago
Tw1tch



Cant get much better than this. Africa owns, straight up. Just need to curb some of the pink lighting and it would be perfect.

Deathmatch Junkie
15 records
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bScore
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