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Map Details
Release: Final
Version: Not Specified
Filesize: 1 mb
Players: Not Specified
Textures: Not Specified
Environment: Not Specified
Weapons: Not Specified
Devnotes
No details were entered
cs_1701e
Added by...
Category: CS > Hostage Rescue
Tags: 1701e
Added 6 years ago - last modified 40 years ago
33,800 views, 13,547 downloads, 11 comments, 1 favorite
Author's Readme/Notes:

cs_1701e by [Kasperg] YUGO

jm_amyg@hotmail.com
kaspergclan@yahoo.es
www.geocities.com/kaspergclan


'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^

Instructions

extract:
cs_1701e.bsp
cs_1701e.txt

to cstrike/maps


'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,


Additional info:

Based on Star Trek: First Contact by Paramount Pictures.
The ship is not intended to be the exact replica of the one in the movie, it's more like
an extract of some interesting parts of the ncc 1701 E
The architecture in the halls was redesigned about three times, as well as the textures.

r_speeds are very good throughout the map, never above 500 while containing a nice amount of details.

Build time:
As I stated above, this map was begun 4 months ago, but it took so long to finish because
[Kasperg] YUGO had other map projects to do. This is the second version of the ship to be released on the net.

Compile time with a PII 400 Mhz 320 MB RAM

HLCSG--------------------2m 57s
HLBSP--------------------1m 59s
HLVIS--------------------16m 38s
HLRAD--------------------14m 38s

'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^',_,'^
DOWNLOAD
(1 mb)
Feedback
11 days ago
naoko



Bad map. all player die when round start!

Bananite
1 year ago
brodliz



Nice map!! xD


Bananite
1 year ago
LihikinCitk



Nice!


CS 1.6 Mapper
1 year ago
hans239852



OMFG SO NICE!!!

AlWaYs TrY tO nOt Be A n00b!
1 year ago
maritim



I love this map :X .


underwater mapper
4 years ago
Guest




To author: have you ever played in Deep Space Nine: The Fallen? Great game, with wonderfull atmosphere. I think, it will be cool if you will make a map to CS - in first two rooms in first level of capitan Sisko.

If you have not a game, I can make some screens.

P.S.: nice map, but too big, and with too little place to walk in small koridors. Big part of map is untidy, but some places are genial.
Without ekrans on panels - those ekrans, on that are the foto of kosmic-ship, you should make another one's - blue futuristic ekrans.

BOT ACCOUNT
4 years ago
v3x



Cool.

what.
4 years ago
Pred:



Genius map i love it

The theme is soo good

Keep up the work


My People Pwn You
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