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Map Details
Release: Final
Version: Not Specified
Filesize: 5 mb
Players: 60
Theme: Facility/Industrial
Time of Day: Day/Light
Season: Summer
Textures: Custom
Environment: Not Specified
Effects: None/Not Specified
Weapons: Not Specified
Devnotes
No details were entered
de_dam_facility_fixed
Added by...
Key Authors
cdxx
Category: CS:S > Bomb/Defuse
Tags: facility, fixed
Added 4 years ago - last modified 40 years ago
18,665 views, 7,388 downloads, 30 comments, 5 favorites
Author's Readme/Notes:

I just finished the fixed version which addressed the clipping issues as well as a couple other things too. Read below for a complete list of changes. Please download it and give me any feedback you have good or bad. This will be the first peice that I can start my portfolio with.

Map Name: de_dam_facility_fixed

Author: Joe Motz
Release Date: 3/12/06
Fixed Release: 4/23/06

Number of Spawn Points: 30 vs. 30.

Also, thanks to everyone who has helped me with this map. It's been a long time coming but overall a whole lot of fun. Please spread the word and get this map on servers. Tell your admins that you wanna play it. Also a huge thanks goes out to BarnDoor for making a kickass nav file.

Changelog:
- Moved trash cans in garage so you can jump on them and over for quicker access through the garage coming from the back way.

- You can now jump through the upstairs windows. in the building. Windows to closed offices are still unaccessable.

- Added short B route to map. Too many people were boosting so I decided to make it legit.

- Removed forklift from B and replaced it with control booth. Too many people were camping by the forklift. Too good of cover, had to mix it up a little.

- imporved bot mesh thanks to BarnDoor : http://www.tequilakawa.plus.com/

- moved a light in the vent.

- added a few more props to the computer room.

- moved location of one of the opening point cameras. Looks down alley now.

- changed crate in A to allow players to jump onto it.

- one door at ct spawn leading into the building will always stay open.

- opened ip the hallway at one of the corners in the office on the bottom floor.

- Clipped random areas to prevent players from dropping the bomb "out-of-play"

- Optimized both teams spawn points for better spread of players

- added more optimizations to map for slightly smoother gameplay.

- Fixed CT's spawning outside buyzone.
DOWNLOAD
(5 mb)
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2 years ago
RedDie



Another great, industrial map with plenty of spawn points for larger player volumes.


Endorses the use of grenades & duct tape
2 years ago
Kev_Boy



Notes: Good map!

Although I might expect more machinery and interesting locales inside. It also uses perhaps a few to many standard props.

In Verts We Trust
2 years ago
ChestyMcGee



Looks lie a fun map, reminds me of Goldeneye64 - shame the Goldeneye: Source team never made a dam map...infact, they should use this one!

"When you gotta go, you gotta go."
2 years ago
seigneurdesombres



Pros: .
Cons: .
Improvements: .
Notes: good map


MaPpiNg FeVeR !!!!!!!!!!
2 years ago
Pudding



Could someone post the overview for the radar?

Because this would be great for clan games, but theres no radar view, which kinda kills it...


Your Free To Do As We Tell You
2 years ago
Oakley_540



Its maps like these that make me want to uninstall hammer and kill myself.

Pwnt TBH
3 years ago
Captain_Baddikmir



Reminds me a little bit of the siberia level in timesplitters 2. way awesome

Bananite
3 years ago
cdxx



Posted by Rosenkiller

That file type ? Could we have it in rar or zip please (:


7z should open up fine in winrar. I submitted it zipped, i think fpsbanana changed it, sorry...


all your base are belong to us!
3 years ago
Rosenkiller



That file type ? Could we have it in rar or zip please (:

Flamingo(;
3 years ago



Woah amazing!


Old School Bananite
28 records
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Amazing & Realistic
Added by...
cdxx
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all your base are belong to us!

Drudge
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