THE GAME CUSTOMIZATION NETWORK: FPSB | RTSB | RPGB | Subscribe to FPSBanana | SUBSCRIBE
 
 
You do not have permission to access this, sorry
You do not have permission to access this, sorry
You do not have permission to access this, sorry
You do not have permission to access this, sorry
You do not have permission to access this, sorry
You do not have permission to access this, sorry






Development Info
You do not have permission to access this, sorry
No details were entered
Overheid [demo]
Added by...
Key Authors
Cizilux - Designer / Creator
Overheid is a new Half-Life 2 modification telling the story of Chris Winfield, a new recruit in humanity’s fight against the Combine.
The story unfolds across multiple locations, from the fringes of society to the very heart of the Combine beast.
2,011 views, 221 downloads, 10 posts, 7 favs, 9.1/10, 1 vote
Added 10 months ago
DOWNLOAD
(43 mb)
Feedback



Posted 9 months ago
Cool, downloading now

No Signature



Posted 9 months ago
Looks great, gonna try it out.




Posted 9 months ago
Shouldn't this be submitted under the mod?




Posted 9 months ago
This is going in my favs for later DL ;D really want to try it :P




Posted 9 months ago
Posted by BrainZ

Oh lol "Government".

Yea, I was like 0.o Dutch or something?
This can't be! well, it is..




Posted 9 months ago
Type of mods, I have seen on the shaft, well, the one who normik mod))




Posted 9 months ago
Nice!




Posted 9 months ago
Oh lol "Government".

No Signature



Posted 10 months ago
I have to say I enjoyed this demo, the few puzzles you had in it were not too difficult to figure out - although the instant kill on the electric water wasn't something I was expecting and tried to just 'book it' across lol.

One little issue I did have is that the bridge part where you need to hold out for it to come down, maybe add a 'ding' or something to let the player know its down (if you already have one then I guess I didn't hear it over the sound of gunfire from 9 different sources lol).

Also some of your traintrack props need to have their shadows disabled (Screenshot 3 and more noticeable in the final heli battle). Speaking of traintracks, the interior portion warehouse area would do well with an initial spooky ambiance while the player navigates around the cargo containers before triggering the combine repelling from the roof - Nice touch! But I didn't know where they were first firing at me from till the rappelling line noise started so maybe start with an explosion + glass to get the players attention.

Overall it was quite a fun demo with some colour commentary from myself during the bridge part lol. Really get that cornered feeling and there really is no cover from that damn helicopter :D

Summed up I would say more music ambiance in the quiet sections or more interesting soundscapes, either one.

Very nice mod, I look forward to a final release.
Exemplary Feedback
Awarded by , -




Posted 10 months ago
Beautiful. I'll have to squeeze this into my schedule and play it.

Assessment
You cannot assess yet! Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure. To vote on this submission register or login
Critic Rating [+]
9.1/10
User Rating [+]
10/10
bScore
9.10/10
CSA Manager
Below you can manage appeals and assessments. For guidelines on reviewing appeals, click here.
You do not have permission to access this, sorry
Stamps
This Map in a nutshell...
You do not have permission to access this, sorry
No stamps recorded
Submitter
cizilux
OFFLINE
Bananite

Drudge
296 points

No EF
0 exemplary posts

Veteran
Joined 2 Jul 2007

Member
Vote for Submitter
You do not have permission to access this, sorry
Vote for Submitter
You do not have permission to access this, sorry