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This is an update to koth_moonshine.
Koth_Moonshine is an intense King of the Hill map set at the base of a beautiful mountain stream waterfall, which feeds into an industrial swamp basin community. Both teams attack through their industrial swamp communities, fighting to be the king of a shadowy bayou shipping house, which is cover for a top-secret surveillance outpost. This high intensity map provides multiple routes to the central point to guarantee vigorous battles as the point changes hands during game play. This time you'll need to look out for the gator.
Thanks and enjoy.
Change log:
Center area expanded
Environmental light is now darker and more night like
New detailing to include a more swampy atmosphere
Gator is now under the control point and does damage to players within biting distance
More swamp detail added to the skybox
Heath pack/ammo placements closer to the control point
Small ammo pack added inside the control point building
Better optimization for better frame rate
Second death cam added
Distance from spawns to the point pushed further away to support teleporters
Red and Blue buildings are now longer/larger
More red/blue prop detailing
Rap around porch slightly wider and new post placements
Improved clipping
Overall improved lighting
Improved sound levels for environmental sounds
1,213 views, 353 downloads, 8 posts, 0 favs, 9.75/10, 2 votes
Added 11 months ago - last modified 8 months ago
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Posted 10 months ago
Pros: Excellent map with superb improvements on the first version. The new lighting looks phenomenal, and the gator effects just add to the fun! Also, frame rate is MUCH better.
Cons: None that are apparent.
Improvements: None. The map appears to be at it's ideal stage.
Notes: Thanks for your hard work on the map!
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Posted 10 months ago
Pros: Awesome Map, no real problems
Cons: None
Improvements: none
Notes: Overall fun to play in
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Posted 10 months ago
Well I run a 30 slot server, which is packed most nights .. we ran your version 1 of this map, which I would say it was nominated and voted to run 3 to 4 times per day. This new one I have not replaced it yet but I will. Everyone liked the first one so I am sure this one will be liked even more....
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Posted 10 months ago
Posted by Transducer123
Ok found him lol sorry
Good deal. Did you have a chance to play this on a full server?
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Posted 10 months ago
Ok found him lol sorry
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Posted 10 months ago
Posted by Transducer123
Gator is now under the control point and does damage to players within biting distance??
I dont see a gator looked all over cant find him under the cap point???
That's worded a little off. You have to swim back all the way under the control point building until you hit the fence. Its a little bit on an Easter egg but there is a sunken boat that is shinning its light on it. :) Let me know how the search goes.
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Posted 10 months ago
Gator is now under the control point and does damage to players within biting distance??
I dont see a gator looked all over cant find him under the cap point???
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Posted 11 months ago
Pros: [BFC] Bigfistclan.org has been hosting Hey You's maps on our servers from the beginning, hes a rock solid designer and this map is a Immediate Hit. This Map plays well, very well balanced, lighting is crazy nice, sounds are off the wall, textures amazing, just cant say enough about how good this map is.
Cons: Sentry,s can be placed on roof near middle cap point "cough cough, looks over shoulder at . . . Hey You, LOL".
Improvements: if the Alligator could move kinda like the fish in Blackmesa.
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