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Stene .
Propaganda Preacher | Y2M
Posted 3 months ago
The mod page is now updated with much more media, text and other stuff :D
- Propaganda Preacher
:.
SeLuR NaBiHs | Y2M
Posted 8 months ago
You need new screenshots.
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Poke646
Category: Half-Life
Developer: The Poke646 Team
Publisher: The Poke646 Team
Homepage: here
Development Cycle: Released
Release Date: Unknown
Completion: 100%
Development: Inactive
Type: Single Player
Current Version: 1.0
Added: 2 years ago
Added by: Gilkong .
Do you run this game? Request control
GameTracker: Not Supported
Profile Views: 1,564
Favorited: 0 times
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Blurb
"Poke646" and its sequel "Poke646: Vendetta" are singleplayer modifications for Valve's award-winning game "Half-Life". The Poke646 universe opens a completely new chapter in the Half-Life world by using as little assets from the original game as possible. The result is a continuing set of 2 brand new games, which look and play totally different from your standard Half-Life experience.

Spanning a total playtime of 4-6 hours, the games place the action in many thrilling environments, such as a large variety of Nation City's districts, an orbital space station, secret Poke646 facilities and even a small Xen asteroid. You'll fight your way along with all new weapons against a broad range of enemies, including all of Half-Life's monsters and introducing some new foes. But don't check your brain at the door, the Poke646 games feature lots of clever puzzles and will make you think just as much as pull the trigger.

Underlining the claim of being total conversions, the team created tons of new assets for the Poke646 games. With more than 1.500 new textures, an arsenal of 8 unique weapons, tons of new models or the exclusive soundtrack with more than 30 minutes playtime, our team really raised the bar for Half-Life singleplayer mods.
Credits
The Poke646 team:

* Marc "Term" Schroeder
(Lead artist and responsible for everything else not mentioned below)

* Sebastian "Steini" Steinlechner
(Coding)

* Ryan "Major Clod" Veenstra
(Weapon modelling)

* Thomas "G.I. Joe" Pecht
(NPC modelling)

* Andreas "Cybermessias" Buske
(Support in storyline & concept)

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