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ZombieMod Content
Models
Maps
Media

Mapping Tutorials
Mapping Guide for ZM & CS:S
Quality Over Quantity
ZM Map FAQ

Installation Help
CSS Skins
CSS Sprays
CSS Maps
CS Skins
CS Sprays
CS Maps

Server Hub
List of ZombieMod Servers
Messages
Page of 9   1 2 3 4 ... 7 8 9 Next Page
Marquis Posa .
I AM LEGEND | Y2M
Posted 10 hours ago
Why are there goldeneye screenshots in the zombie section?^^
.
Sum ppl here are idiots. | Y2M
Posted 11 days ago
I wanna see what you make.
.
FPSBanana Article Writer | Y2M
Posted 11 days ago
Posted by Phant0m

Naah i'm too lazy.

Whore. lol
.
Sum ppl here are idiots. | Y2M
Posted 11 days ago
Naah i'm too lazy.
.
FPSBanana Article Writer | Y2M
Posted 11 days ago
Posted by Phant0m

Ok or shall i do it?

If you have the time now, go ahead. I'll make some fine-tuning for sure later.
.
Sum ppl here are idiots. | Y2M
Posted 11 days ago
Ok or shall i do it?
.
FPSBanana Article Writer | Y2M
Posted 11 days ago
Posted by Lost

Supervisor(s), Fix uber :P clashing so bad right now lol.

Oh you picky son of a bitch. lol...I'll work on it at some point today.
:
One Of The Last Classic Romantics... | Y2M
Posted 12 days ago
Supervisor(s), Fix uber :P clashing so bad right now lol.
- One Of The Last Classic Romantics...
Omega_K2 .
It's me, Mario :P | Y2M
Posted 20 days ago
Zombiemod is not for illegal non steam version.

To run zombiemod you need:

a server
metamod source installed on the server
zombiemod plugin installed on the server
- It's me, Mario :P
R@LPH .
CS by day, ZM by night | Y2M
Posted 21 days ago
How do I enable ZM skins for ordinary CSS skins?

Sry for my english :(
- CS by day, ZM by night
Page of 9   1 2 3 4 ... 7 8 9 Next Page
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ZombieMod
Category: Counter-Strike: Source
Developer: c0ldfyr3
Publisher: c0ld.net
Homepage: here
Development Cycle: Released
Release Date: November 2007
Completion: 80%
Development: Active
Type: Multiplayer
Current Version: 1.2.8
Added: 2 years ago
Added by: spadez .
Do you run this game? Request control
GameTracker: Not Supported
Profile Views: 103,380
Favorited: 128 times
1,021
Gamers
6
Clans
15
Studios
Newest Map
Most Viewed Map
Newest Skin
Screenshots
Credits
C0ldfyr3 (Mod Developer)
Spadez (Mod Manager)
Spinner (Mod Founder)
Blurb
ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plug in was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal installation time.

When enabled on default settings, the level is loaded very, very dark with fog all around. All players spawn normally and you cannot hurt anybody; Rifles and the MG are restricted.

After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. They can also run a lot faster than humans, are provided with night vision and have a 125º ‘Field Of Vision’ instead of the regular 90º. His only goal is to infect as many humans as possible by slashing them once with the knife, each scoring him one frag. Each subsequent Zombie is given 2,500 health, moved to the (T) team and also reduced to using their knife only. Zombies are knocked backwards with each shot so their only hope of survival is attacking in numbers. A few well aimed shots to a zombie’s head and it comes off complete with blood spray!

Zombies can only use voice with other zombies, the same goes for humans.

The round ends when either all the Zombies are killed, or all Humans have been turned to zombies.

With a team of dedicated Administrators and Coders we try our hardest to get on top of Valve updates almost instantly and hopefully in the near future no updating will be required after a Valve Steam Update. Each update is a learning process and we have almost eliminated all update quirks.
Submissions
4 Files
867 Maps
14 Skins
4 MiPs
Supervisors
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