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element13
Uhhh....1924? | Y2M
Posted 15 hours ago
The big day is almost here, I can almost taste it! :)



Blas_de_Lezo18[ESP]
Bananite | Y2M
Posted 9 days ago
Hello there,
I truly love this mod. When I first saw it I knew it was the kind of stuff I had been always looking for. I have played csp_dust2 and it is just worderful in game: no stupid wrecked cars, no sticky junk props... The idea of simplification truly attracts me, and I hope you will continue polishing your work.
By the way, I can suggest you taking into account an old cs map, aim_map2004 (http://www.fpsbanana.com/maps/3177), so you could include it in your future releases after remaking it into css textures and engine. Thank you and keep up the good work




http://owe.spjell.no | Y2M
Posted 19 days ago
Posted by Brendon Chong

Wat version is this?

current version is b1.03 and has been for the past year and a half :P
1.04 is said to be released soon though :P



Brendon Chong
Vote My Poll!!! | Y2M
Posted 19 days ago
Wat version is this?



{H.H} Boba Fett
Hell Is Noting Against Clan Hell Hunters | Y2M
Posted 1 month ago
Posted by BuDz

Posted by {H.H} Boba Fett

Are the maps dldebel ? would love to play them on wars having back the 1.6 feeling but source gfx. you guys are doing a very nice job here.


The maps will be released along with the new version of the game. its supposed to be released before 2010 so soon i guess..

thanks for info.




Why you trippin'? I aint even do nothin' | Y2M
Posted 1 month ago
Posted by {H.H} Boba Fett

Are the maps dldebel ? would love to play them on wars having back the 1.6 feeling but source gfx. you guys are doing a very nice job here.


The maps will be released along with the new version of the game. its supposed to be released before 2010 so soon i guess..



{H.H} Boba Fett
Hell Is Noting Against Clan Hell Hunters | Y2M
Posted 1 month ago
Are the maps dldebel ? would love to play them on wars having back the 1.6 feeling but source gfx. you guys are doing a very nice job here.





Why you trippin'? I aint even do nothin' | Y2M
Posted 1 month ago
New media has been added! check out the new site while your at it!



SCHiLLER
127.0.0.1 | Y2M
Posted 6 months ago
Posted by ATIX

By any chance COULD CSPromod implement new gameplay mode ( divisions? )

Such as:
CS:Classic
CS:Extended (more weapons, prone, ironsights, etc..)
CS:Adventure [...]


No but I think you already know.
http://www.cspromod.com/forums/viewtopic.php?f=6&t=459



ATIX
=[ATIXIUM]| || ||| | || ||| | Y2M
Posted 6 months ago
By any chance COULD CSPromod implement new gameplay mode ( divisions? )

Such as:
CS:Classic
CS:Extended (more weapons, prone, ironsights, etc..)
CS:Adventure fun maps such as vehicle support for battlefield type of maps in specific servers only running this game mode :O
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CSPromod
Category: Counter-Strike: Source
Developer: CSPromod Development Team
Publisher: CSPromod
Homepage: here
Development Cycle: Public Beta
Release Date: October 2007
Completion: 50%
Development: Active
Type: Multiplayer
Current Version: b1.03
Added: 3 years ago
Added by: element13 .
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GameTracker: Not Supported
Profile Views: 61,554
Favorited: 65 times
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Credits

The CSPromod Development Team

Management

Alex "chibsquad" Garfield
(Project Director)

Michael "d0ublethink" Askins
(Development Manager)


Development

Kevin "arQon" Blenkinsopp
(Head Programmer)

Mack "mizzack" Corl
(Senior Programmer)

Ben "amogan" Kummer-Hardt
(Senior Programmer)

Ted "cashed" McIlwain
(Level Designer)

Ludovic "alba" Slangen
(Art Director)


Steven "Biohaz4rd" Weathers
(Web Developer)

Submissions
86 Media
23 Maps
5 GUIs
2 Scripts
2 Game files
1 Skins
Screenshots
Blurb
The primary objective of CS Promod
is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of Counter-Strike as a professional sport.

We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional Counter-Strike.

We strive to present the most competitive, enthralling, and visually satisfying version of Counter-Strike ever, and to satisfy the needs of the players, the organizations, the media, and the industry.