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Games
>
Quake 3: Arena
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Messages
Page
of 2
1
2
I got ripe :D
|
Y2M
x
0
Posted 16 days ago
Are there like Trick maps for Q3 ?
ZombieTerminator
Crashing was so easy way for zombies
|
Y2M
x
0
Posted 3 months ago
Hey check the new mod
http://www.moddb.com/mods/death-hollow
but i need modellers,skinners,mappers and coders so i have more problems on my project...
extreamv
74.63.54.55:27015
|
Y2M
x
0
Posted 2 years ago
LOve this game there is tons of maps for this... im surprised there not here and there is tons of mods what we need is admin mods..... QIII owns
Nige111
Time to move on and be heroes.
|
Y2M
x
0
Posted 2 years ago
This and Unreal Tournament are THE original real Deathmatch shooters. Excellent games. :D
The_Thing999
Uber pwnerer
|
Y2M
x
0
Posted 2 years ago
Quake 3 contains many maps ,modifications, skins, and much more. Plus the nightmare difficulty is like the bots having an aim bot lol. Great game, I still have it, and it never gets old.
/-\ngel ()f |)eath
Like and old man, feeding the ducks
|
Y2M
x
0
Posted 3 years ago
Good times.
AoM
Thar be snow. Oh, wait. I mean trees?
|
Y2M
x
0
Posted 3 years ago
Okay. I never really used console commands for Quake III: Arena before.
Wannabe Skin Critic
|
Y2M
x
0
Posted 3 years ago
The field of view command in Quake3 is \cg_fov 90 being default. for all those who wanna know why i bother saying 90 is crap try typing this in console - \cg_fov 110
It Will move your weapon model out of the way and give a better feel.
AoM
Thar be snow. Oh, wait. I mean trees?
|
Y2M
x
0
Posted 3 years ago
? What do you mean?
Wannabe Skin Critic
|
Y2M
x
0
Posted 3 years ago
\cg_fov 90 = shit......
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News
Quake 3: Arena
Category:
Standalone
Developer:
id Software
Publisher:
Activision
Homepage:
here
Development Cycle:
Released
Release Date:
December 1999
Completion:
100%
Development:
Active
Type:
Multiplayer
Current Version:
1.32c
Added:
3 years ago
Added by:
AoM
.
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Blurb
Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.
Credits
Developed by id Software and published by Activision.
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